![]() If not achievement.has("TWOSOCCERTEAMS"): So for granting the “Two Soccer Teams” achievement with the API name “TWOSOCCERTEAMS” you add the following code at the appropriate place in your Ren’Py script: The documentation seems to indicate that just calling ant() would be enough, but for Sisterly Lust I stayed on the safe side and used the code snippet mentioned in this forum thread. Ren’Py has several helper functions for dealing with Steam achievements. Switch back to your game, because it’s time to add the Ren’Py code that will trigger the achievements via the Steam API. Once you’re done with adding achievements, be sure to note all the API names you’ve entered and publish the changes. Unachieved Icon is the default state of the icon, when a players hasn’t obtained the achievement.Achieved Icon is the version of your achievement icon when it has been obtained by the player.Set this to “Yes” this if you don’t want that information to spoil important details of your storyline. Hidden? determines whether the achievement name and description are visible in the achievement overview.Set By should be left as is (set to Client).Description is a short text about what the player has achieved.Display Name is the name that appears on the achievement notification and on your profile.API Name Progress Stat is the name you’ll use in Ren’Py to call the achievement (the “Two Soccer Teams” achievement in my game has an API name of “TWOSOCCERTEAMS”, for example).Progress achievements (fuck a girl 100 times, for example) are also supported by Steam and Ren’Py through achievement.progress(), but they function a little erratically based on my experience implementing them in Sisterly Lust.įirst, register all of the achievements in Steamworks (App Admin > Your Game > Stats & Achievements): This article deals with relatively simple achievements. It’s very important the names and artwork don’t contain any adult content, because achievements may appear anywhere on Steam. ![]() Make a list of achievement names, descriptions and artwork (256×256 pixel images, active and inactive versions) you want to use. Romancing a girl is an easy achievement in Sisterly Lust‘s case, but there are also ones that are harder to obtain, such as “Like a virgin” (don’t pursue any romances during a play-through) and “Two Soccer Teams” (every girl in the game gets pregnant). In my game, Sisterly Lust, people get rewarded for romancing each of the sisters, for example. As your game likely has a branching narrative with multiple choices along the way, you could for example reward a player for playing a specific branch. A mixture of easily obtained achievements and ones that are harder to get will satisfy most of your player base. Some of the achievements in Sisterly Lustįirst you should determine which goals you’d like a player to achieve.
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